Befriending Monsters
To get a monster to warm up to you, try feeding it food it might
like, or equipping your brush to help groom it. A monster you
befriend will walk alongside you on your adventures, and some may
even let you ride them!
Monster Barns
Monsters you befriend will live in a monster barn, which you can
build on your farm after completing the Privera Forest dungeon.
Monster barns give you a space to manage your herd, check in on
your monsters, and assign them tasks.
Monster Farmhands
Once you've grown closer with your monster companions, you can ask
them to help out around the farm by watering plants, harvesting
crops, or mowing down grass. You can also pay to have monsters sow
seeds.
Caring for Monsters
Keep your monsters happy with daily gifts and brushings.
Adding fodder to your fodder bin will boost friendship levels
and give your monsters the energy they need to work. Always
keep plenty of fodder on hand for each room of the barn so
nobody goes hungry!
Magic Seeds
Magic seeds are mysterious plants that grow and take effect as
soon as they're planted. They can be purchased from Fantastic
Flowers. Once they run out of HP or are put back in your bag, they
revert to a seed and won't be usable until the following day.
Special Effects
Magic seeds have a variety of different uses, from attacking enemy
monsters to serving as a shield. Use them accordingly to get the
upper hand in battle!
Outside of Combat
Some magic seeds can help you move across water, while others
can serve as a water source for your waterpot! Try using them
on the farm as well as in dungeons.
Form a Party
If your friendship level with a resident is high enough, you'll be
able to invite them along on your adventures! (With a few
exceptions.) Look for the "Invite" prompt when talking to someone
to add them to your party, letting you fight alongside them. If a
party member runs out of HP, moving to another area will revive
them with a small amount of health.
Party Composition
You can only take a certain number of party members on your
adventures, in one of the following combinations:
- Magic Seed + Resident
- Magic Seed + Monster
Keep in mind that you can't bring along a monster and resident on the same expedition.
- Magic Seed + Resident
- Magic Seed + Monster
Keep in mind that you can't bring along a monster and resident on the same expedition.